Contenido

  1. Introduction
  2. History: worlds nobody saw for a hundred years
  3. Lesson 1. The 128 × 128 screen: seven bits instead of six
    1. 1.1. The idea: one more bit
    2. 1.2. The idea: reset from outside
    3. 1.3. Building
    4. 1.4. Check
    5. Lesson 1 paste (Cmd+I)
  4. Lesson 2. Fractions: the point nobody sees
    1. 2.1. The idea: a fixed point
    2. 2.2. The idea: add with the same adder
    3. 2.3. Building
    4. 2.4. Check
    5. Lesson 2 paste (Cmd+I)
  5. Lesson 3. The multiplier: long multiplication, all at once
    1. 3.1. The idea: long multiplication in binary
    2. 3.2. The idea: the sign separately
    3. 3.3. The idea: where the point went
    4. 3.4. Building
    5. 3.5. Check
    6. Lesson 3 paste (Cmd+I)
  6. Lesson 4. The Barnsley fern: a leaf from random jumps
    1. 4.1. The idea: four rules
    2. 4.2. The idea: chance — 7 shifts per clock
    3. 4.3. The idea: coefficients from a ROM
    4. 4.4. The idea: a screen without multiplication
    5. 4.5. Building
    6. 4.6. Check
    7. Lesson 4 paste (Cmd+I)
  7. Lesson 5. The Mandelbrot set: z = z² + c
    1. 5.1. The idea: does it run away or not
    2. 5.2. The idea: "escaped" in 14 bits
    3. 5.3. The idea: dot by dot
    4. 5.4. The price of a picture in clocks
    5. 5.5. Building
    6. 5.6. Check
    7. Lesson 5 paste (Cmd+I)
  8. Lesson 6. Julia worlds: a switch changes the universe
    1. 6.1. The idea: the same formula the other way round
    2. 6.2. The idea: a multiplexer
    3. 6.3. The idea: a different window
    4. 6.4. Building
    5. 6.5. Check
    6. 6.6. Julia worlds
    7. Lesson 6 paste (Cmd+I)
  9. Summary
  10. All the parts
  11. Instructions in pictures