All the parts
Like a construction-kit manual — all the parts of the finished machine: the GW-CPU processor, memory, the 60 Hz hardware, the screen and buttons. Each bag is the same machine taken apart down to its own level, so the bags do not add up.
Transistors
The whole machine down to the bottom: every gate is a pair, "P on top, N below" — so there are equally many. Memory is separate chips (bag 5) and is not counted in transistors.
Logic gates
The same machine taken apart down to gates (we don’t look inside a gate).
Bricks
Small chips: flip-flop memory, choice, a one-bit adder — every block is built from them.
Blocks
Big chips — the GW-CPU processor and everything inside and next to it (how many copies the machine holds, nested ones included).
Memory
ram chips: the program in ROM, data in the common memory, and the processor registers and screen cells are one-word ram.
Devices
What you see and touch from outside.
Connections
Labels and wires: on the canvas — what you placed; inside — in all copies of all chips.